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jdnation
Zanzibar Land Poisonous Hamster
Joined: 03 Jun 2009 Posts: 2277 Warnings: 2

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Posted: Mon Jul 16, 2012 7:59 am Post subject:
Open Ground Reconnaissance Endeavour Subject description: Metal OGRE...? |
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Last edited by jdnation on Mon Jul 16, 2012 8:11 am; edited 1 time in total
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jdnation
Zanzibar Land Poisonous Hamster
Joined: 03 Jun 2009 Posts: 2277 Warnings: 2

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Posted: Mon Jul 16, 2012 8:18 am Post subject:
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Things do add up in a way...
https://twitter.com/Kojima_Hideo/status/223124972749598720/photo/1
"Rather than making something cinematic, [I plan to] make something very free." Kojima told CNN of his new game, in late 2011. He went on to describe the game as set in an open world, in which players are free to explore. Kojima expects players to be able to find content even after 100 hours."

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Old Shinobi
Likes The Snake Designer Sine Qua Non
Joined: 23 Jul 2010 Posts: 291 Warnings: 0

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Posted: Mon Jul 16, 2012 8:21 am Post subject:
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| jdnation wrote: | Things do add up in a way...
"Rather than making something cinematic, [I plan to] make something very free." Kojima told CNN of his new game, in late 2011. He went on to describe the game as set in an open world, in which players are free to explore. Kojima expects players to be able to find content even after 100 hours."
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Sounds Fallout - esque!
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jdnation
Zanzibar Land Poisonous Hamster
Joined: 03 Jun 2009 Posts: 2277 Warnings: 2

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Posted: Mon Jul 16, 2012 8:26 am Post subject:
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So if Ogre is MGS5, Kojima's been cockteasing us out in the open but then being all like, "nah, it's just assets..." and all that "I'm doing a new IP stuff" being a lie was not cool Kojima, not cool!
Also, missed this, seems FOX Engine also does 3-D?
http://metalgearsolid.nl/?p=1974
They're putting a lot of work into that horse to the point of mo-capping it. So that horsey 'asset' they're been showing was also part of the game, and not just 'demonstration.'
Flashback scene with the Boss? The Horse from Peace Walker survived? Is out for revengeance? Big Boss Horse clone?
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Repugnance
Likes The Snake SWAT | Channeler
Joined: 26 Feb 2012 Posts: 238 Warnings: 0

Location: LIFE: 9999 | PSYCHE: 9999 | GMP+: 13370
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Posted: Mon Jul 16, 2012 8:39 am Post subject:
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Well, sort of related.
If it really was originally suppoed to be a new IP (I thought I remembered that being the case), then:
Also, I hope this game doesn't turn into another game whining about the boss all the way through, as the fuzzy screenshots up there seem to suggest.
Last edited by Repugnance on Mon Jul 16, 2012 8:51 am; edited 2 times in total
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Old Shinobi
Likes The Snake Designer Sine Qua Non
Joined: 23 Jul 2010 Posts: 291 Warnings: 0

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Posted: Mon Jul 16, 2012 8:50 am Post subject:
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| Repugnance wrote: | Well, sort of related.
mgscycle.png
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A classic! Only this time it seems we've been sucessfully trolled by a non Koji Pro guy.
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jdnation
Zanzibar Land Poisonous Hamster
Joined: 03 Jun 2009 Posts: 2277 Warnings: 2

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Posted: Mon Jul 16, 2012 9:14 am Post subject:
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| Old Shinobi wrote: | The biggest scepticism I have for Open Ground Reconnaissance Endeavour is that it just feels to long to be legit..
Also, why would they drop the Tactical .... Action subtitle? |
Thinking about the title, it sounds like exactly the same kind of zany wordy thing Kojima would come up with...
Technically 'Reconnaissance and Endeavor' could allude to 'tactical and action' as words.
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Nitroid
Likes The Snake have you seen this man
Joined: 29 Nov 2007 Posts: 284 Warnings: 1

Location: Beyond Coast MGO Name: Nitroid Gender: Male Age: 28
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Posted: Mon Jul 16, 2012 10:12 am Post subject:
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| H.Kojima wrote: | | "Rather than making something cinematic, [I plan to] make something very free." Kojima told CNN of his new game, in late 2011. He went on to describe the game as set in an open world, in which players are free to explore. Kojima expects players to be able to find content even after 100 hours." |
Yeah, I'm not falling for that one again.
_________________

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jdnation
Zanzibar Land Poisonous Hamster
Joined: 03 Jun 2009 Posts: 2277 Warnings: 2

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Posted: Mon Jul 16, 2012 10:15 am Post subject:
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Well, every time he gets a little bit closer to making that ultimate game. As his GDC presentation detailed... It's nice to aim high.
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tension
Nanomachine Twilight
Joined: 29 Jan 2009 Posts: 664 Warnings: 0

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Posted: Mon Jul 16, 2012 2:46 pm Post subject:
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if it's real....can't wait. if it's fake...can't wait
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