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 Forum index » Newswire » Metal Gear News
Snake Eater 3D gets western release date and shitty box art
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Jonathan
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PostPosted: Thu Jan 12, 2012 4:15 pm    Post subject:  

Zerim wrote:
Hackers, on the other hand...


If Homebrew development is a easy as it is on the PSP, 3DS Emulation should make the PSV the superior handheld.

thumright

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PostPosted: Thu Jan 12, 2012 4:36 pm    Post subject:  

Are you implying it isn't already?

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Jonathan
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PostPosted: Thu Jan 12, 2012 6:17 pm    Post subject:  

No. I, like you, believe the Vita will be the best hendheld of the New Generation.

I was implying that homebrew software would ensure it's rightful position as the dominant handheld.
The official Games LineUp look pretty fucking sweet anyway.

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Kurosan
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PostPosted: Thu Jan 12, 2012 6:36 pm    Post subject:  

That's not how emulation works, guys. Simply having more powerful hardware isn't enough, unless the function is already built into the software or extra hardware is there specifically for that (in which case it's not emulation anymore and is simply backwards compatibility), such as Master System on Genesis, GameCube on Wii, or both the software and hardware support of PS2 games on PS3.

Emulating a console on a system that wasn't built for it requires much, much more power than what's being emulated. There's no doubt that the Vita is more powerful than the 3DS, but I doubt that it's enough for decent -- let alone perfect -- emulation, nevermind the lack of two screens.
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Jonathan
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PostPosted: Thu Jan 12, 2012 7:03 pm    Post subject:  

Now, Now, Kurosan, I know how emulation works, were just thinking out loud here.

Remeber, this is all theoretical stuff we're talking about.
No one said how well it'll run, if it could, anyway.

Last edited by Jonathan on Thu Jan 12, 2012 7:10 pm; edited 2 times in total
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Kurosan
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PostPosted: Thu Jan 12, 2012 7:06 pm    Post subject:  

Ahh, sorry about that then. In that case yes, on a purely theoretical level, a portable system with the hardware that the Vita offers AND with the ability to emulate even current-level competition would be badass. Reminds me of when I *ahem* "unlocked" my PSP's full potential. A glorious day indeed.

EDIT: In all actuality, if I could just have decent controls on my phone, I'd be pretty happy with its emulation at this point. Fuck touch controls.
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Jonathan
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PostPosted: Thu Jan 12, 2012 7:09 pm    Post subject:  

Kurosan wrote:
A glorious day indeed.


Well said. Indeed it is glorious.

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PostPosted: Fri Jan 13, 2012 8:29 am    Post subject:  

Actually, 3DS emulation is a maybe?
I only say this because from my understanding (not much) the 3DS is almost as powerful as a PS2, and the VITA is almost as (somewhere I heard it's more) powerful than a PS3.
That coupled with the lack of 3D in the PSV, and the second camera angle being a large drain on Video Memory in the DS(from my experience with trying to do various other things in 3D)...
...I'd probably say, with this semi-educated guess, that we might be able to see MGS3DS on PSV.

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PostPosted: Fri Jan 13, 2012 12:24 pm    Post subject:  

Kinsoku Jiko wrote:
...I'd probably say, with this semi-educated guess, that we might be able to see MGS3DS on PSV.


Why bother when MGS2/3 are already coming to it with minimal errr... 'minimizing'/changes ?

Though it's likely KojiPro could be changing some things to take advantage of touch/additional functionalities...

Would be cool if we could physically tap walls to make a noise... tilt to peek around a corner and other such stuff...
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Kurosan
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PostPosted: Fri Jan 13, 2012 2:22 pm    Post subject:  

Kinsoku Jiko wrote:
Actually, 3DS emulation is a maybe?
I only say this because from my understanding (not much) the 3DS is almost as powerful as a PS2, and the VITA is almost as (somewhere I heard it's more) powerful than a PS3.
That coupled with the lack of 3D in the PSV, and the second camera angle being a large drain on Video Memory in the DS(from my experience with trying to do various other things in 3D)...
...I'd probably say, with this semi-educated guess, that we might be able to see MGS3DS on PSV.

Couple corrections here: The 3DS is above the PS2, hovering somewhere around the Wii in terms of power but with more advanced capabilities (though less memory, if I'm not mistaken). The Vita is much more powerful than that, but not on par with -- let alone above -- the PS3; after all, it did run a light demo version of MGS4 but only at a significantly lower frame rate.
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Kinsoku Jiko
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PostPosted: Sun Jan 15, 2012 5:03 am    Post subject:  

Kurosan wrote:
Couple corrections here: The 3DS is above the PS2, hovering somewhere around the Wii in terms of power but with more advanced capabilities (though less memory, if I'm not mistaken).

Well, I heard it through word-of-mouth. It's interesting though.
Quote:
The Vita is much more powerful than that, but not on par with -- let alone above -- the PS3; after all, it did run a light demo version of MGS4 but only at a significantly lower frame rate.

Ah - MGS4 seems to run at 30FPS during cutscenes, and the demo ran at 20, with no fire effects in the background. I'd actually put a large amount of that down to the game not being made to run on VITA hardware. I'm still not saying that the VITA is as powerful as a PS3, but still...

Actually...
http://www.nowgamer.com/features/1141172/ps_vita_vs_nintendo_3ds_vs_iphone_4s_specs_showdown.html
Check this out. That motherfucker looks atleast 2.5x as powerful as the 3DS.

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PostPosted: Sun Jan 15, 2012 7:48 am    Post subject:  

I hope they do add stuff from the 3DS version. MGS3 would really benefit from the crouch walk. Over the shoulder would be cool to, but all thats unlikely.
What they will add i most probably what jdnation suggested
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LolaLanda
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PostPosted: Sat Jan 21, 2012 4:20 pm    Post subject:  

Tanooki wrote:
I would hope a 3DS emulator would be available soon, since it's not to different from a normal DS. I don't care about the actual 3D gimmick, I just want to be able to play the games on my computer.


I think the 3D was kinda like an anti-pirating system, since internet connection is the only importanf thing missing on DS emulators is and you could play most games without that.

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PostPosted: Fri Dec 07, 2012 4:26 pm    Post subject: Replacing the shitty ass boxart  

Apologies for the necropost, but I'm planning on replacing the boxart with something more suitable. I'm got the game from Walmart's website (I had a $30 gift card that I didn't know what to pick, and I felt the need to get a 3DS retail game instead of playing the demo).

I might want some scans of the official boxart, both Japanese and American/European/Australian on all sides. Since I do not want to wait Tuesday to get it by mail, and I do not have a scanner at my house (I'm at someone else's house at the time of this writing and I only visit here every two weekends). They have to be on 300ppi and in .png format.
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