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The Bethesda thread
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Con-con
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PostPosted: Mon Aug 23, 2010 2:45 pm    Post subject:  

Ze Kyle wrote:
While Morrowind is definitely the more open-ended, after playing Oblivion I can't stand to go back to Morrowind's combat. Walk about ten feet and a cliff racer or three spawn. Swing at it wildly and hope your invisible dice decide to let you actually hit it.

That's my problem with playing it. It wants to be a tabletop RPG. But it can't be. It's a video game. If it wanted to accomplish Dungeons and Dragons style, it should have done it the way Dragon Age: Origins did.
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PostPosted: Mon Aug 23, 2010 2:46 pm    Post subject:  

[quote="Keep it Classy"]
Ronok wrote:
Keep it Classy wrote:
And it REALLY isn't as open as Morrowind, you can do so much shit in Morrowind that you can't do in any other Bethesda game.

Well I really can't make any say on this because I haven't played Morrowind enough to tell. But I assume you're wrong just based on the technological advances since Morrowind allowing for more possibilities, and that you're just fanboying. Which is fine, I do it too.


Keep it Classy wrote:
Holy shit no, you can't kill everybody in Fallout 3, you can't skill alchemistry to make a intelligence pot and boost your intelligence to no end with repeating it and then boosting other stats (this is not cheating, it's game exploiting) to become a god.


The reason you can't do that in Fallout 3 is probably because there is no Alchemy skill. And have you ever heard of the stackable enchantments from Oblivion?

That's totally cheating, bro.

Keep it Classy wrote:
You can actually kill gods in Morrowind.


What? Who? Besides, you ever heard of Jyggalag and Mehrunes Dagon?

Keep it Classy wrote:
You can kill people who you needed to finish the main quest and then make it impossible to finish the game.


If you think that's a plus, then yeah. It might make the game more open, but you also run the risk of losing quest givers you didn't want to lose.

Keep it Classy wrote:
You can fly around.


You can't ride a horse, though.

Keep it Classy wrote:
You can finish the game in five minutes.


Not unique to Morrowind, I'm afraid. You can do the same thing in Oblivion and Fallout 3 as well.

Keep it Classy wrote:
Really, no fanboyism.


Yes, yes it is.

Keep it Classy wrote:
The game really is much more open than Fallout 3 and Oblivion.


In some respects maybe, but overall... no, no it's not.

Keep it Classy wrote:
This is pretty much the definition of hype. People get their hopes like crazy.


hype: 1. Promotion or advertisement; especially with exagerated claims.

Quoted from wiktionary.

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Abel
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PostPosted: Mon Aug 23, 2010 2:58 pm    Post subject:  

Quote:
The reason you can't do that in Fallout 3 is probably because there is no Alchemy skill. And have you ever heard of the stackable enchantments from Oblivion?


That was only an example of it.

Quote:
That's totally cheating, bro.


That's alchemistry, it's part of the game.

Quote:
What? Who? Besides, you ever heard of Jyggalag and Mehrunes Dagon?


Vivec and Almalexia, also Mehrunes Dagon is not a god.

Quote:
If you think that's a plus, then yeah. It might make the game more open, but you also run the risk of losing quest givers you didn't want to lose.


Stop right there, the point of this was not to prove that Morrowind is the better game, I said it is more open.

And the moment you kill someone you needed the game tells you that you did.

Quote:
You can't ride a horse, though.


Yeah, the game would have needed a redesign to make horses useful.

Quote:
Not unique to Morrowind, I'm afraid. You can do the same thing in Oblivion and Fallout 3 as well.


I actually doubt that, can you get the GEEK from beginning on and then make it into the memorial without dying at such a low level?

And in Oblivion? How.

Quote:
Yes, yes it is.


It's not, I'm stating facts.

Again: I am not doing this to say that Morrowind is oh so awesome and Fallout 3 sucks dick.

Quote:
In some respects maybe, but overall... no, no it's not.


How so?

Quote:
hype: 1. Promotion or advertisement; especially with exagerated claims.

Quoted from wiktionary.


I thought "hype" also means overestimating a game that is going to be released soon.
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Con-con
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PostPosted: Mon Aug 23, 2010 2:59 pm    Post subject:  

Keep it Classy wrote:
That's alchemistry, it's part of the game.

The fuck is "alchemistry"!?

Quote:
Quote:
What? Who? Besides, you ever heard of Jyggalag and Mehrunes Dagon?


Vivec and Almalexia, also Mehrunes Dagon is not a god.

Actually, by most standards, yes he is. He isn't CALLED a "god", but then neither are the Nine really. And if your gonna claim Dagon isn't a god, then neither is Vivec or Alamexia.

Quote:
I thought "hype" also means overestimating a game that is going to be released soon.

Hype, for the consumer, is just being interested in a game. Hype for the developer is saying "shit will be good". You can't "overestimate" a game that hasn't come out though.


Hahaha, I think it's funny how often Abel gets owned around here. Oh, but he is a trooper ain't he?
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Abel
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PostPosted: Mon Aug 23, 2010 3:08 pm    Post subject:  

Quote:
The fuck is "alchemistry"!?


I meant alchemy sorry.

Quote:
Actually, by most standards, yes he is. He isn't CALLED a "god", but then neither are the Nine really. And if your gonna claim Dagon isn't a god, then neither is Vivec or Alamexia.


Sorry I didn't play enough Oblivion to know that they called Mehrunes a god, in Morrowind Vivec and Almalexia are called gods aswell, not only by the NPC's but also books referr to them as "gods".

Quote:
Hahaha, I think it's funny how often Abel gets owned around here. Oh, but he is a trooper ain't he?


Oh come on why have I been owned now.

Of course you can overestimate a game.
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Con-con
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PostPosted: Mon Aug 23, 2010 3:23 pm    Post subject:  

Keep it Classy wrote:
Quote:
The fuck is "alchemistry"!?


I meant alchemy sorry.

Apology accepted.

Quote:
Actually, by most standards, yes he is. He isn't CALLED a "god", but then neither are the Nine really. And if your gonna claim Dagon isn't a god, then neither is Vivec or Alamexia.


Sorry I didn't play enough Oblivion to know that they called Mehrunes a god, in Morrowind Vivec and Almalexia are called gods aswell, not only by the NPC's but also books referr to them as "gods".[/quote]
The Daedra and the Eight are cut from the same stock, but whereas the Eight are generally seen as forces of good and are benefactors of sentient life, the Daedra are more distant and uninvolved, or in the House of Troubles case, just plain malicious.

Quote:
Of course you can overestimate a game.

But that opinion isn't entirely valid as one can't actually formulate an objective view on it as it's not been witnessed. For example, I believe M. Night Shyamalan's latest film "Devil" will be total shit based on his previous work as of late as well as the trailer. But this is only a subjective view, and can't be taken with much salt until I see the movie.
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Abel
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PostPosted: Mon Aug 23, 2010 3:24 pm    Post subject:  

I see what you mean, estimating is the wrong word for this then.

My english just sucks dick.
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Adamant
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PostPosted: Mon Aug 23, 2010 3:52 pm    Post subject:  

In truth, there are no conventional gods in the Elder Scrolls series. There are the Aedra, whom are believed to be the creaters of Nurn, but there is very little to confirm it, even in the game's literature. There are the Daedra, who can be said to quantifiably exist, but they do not behave like gods, more like spirits or demons. And then there are the Tribunal (the name for the dunmerri panthion) who are considered gods by Dark Elves, but are actually ordinary elves who were imbewed with power from the heart of Lorkin. I'm sure there more examples too, but I can't think of them. Sorry to cut short, I wanted to say more, but I've got swords to check out!!!

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Con-con
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PostPosted: Mon Aug 23, 2010 4:11 pm    Post subject:  

Adamant wrote:
...there is very little to confirm it, even in the game's literature...
And this is why I love the series. There are differing views and beliefs within the world and between the factions. If a reality like we see in The Elder Scrolls series existed, it'd be like that. It allows for you to make your own choices, your own beliefs and your own rules in the role you play.

Quote:
Sorry to cut short, I wanted to say more, but I've got swords to check out!!!

Tight.
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Abel
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PostPosted: Mon Aug 23, 2010 4:14 pm    Post subject:  

Adamant wrote:
In truth, there are no conventional gods in the Elder Scrolls series. There are the Aedra, whom are believed to be the creaters of Nurn, but there is very little to confirm it, even in the game's literature. There are the Daedra, who can be said to quantifiably exist, but they do not behave like gods, more like spirits or demons. And then there are the Tribunal (the name for the dunmerri panthion) who are considered gods by Dark Elves, but are actually ordinary elves who were imbewed with power from the heart of Lorkin. I'm sure there more examples too, but I can't think of them. Sorry to cut short, I wanted to say more, but I've got swords to check out!!!


I love the Elder Scrolls role, it feels so authentic.

Anyways, I always used to consider Aedra = gods and Daedra = demons.
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Con-con
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PostPosted: Mon Aug 23, 2010 4:20 pm    Post subject:  

Keep it Classy wrote:
Anyways, I always used to consider Aedra = gods and Daedra = demons.

That's the TL;DR version. It gets pretty crazy though the deeper you go until you might even start to sympathize with the Princes.
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Adamant
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PostPosted: Mon Aug 23, 2010 4:46 pm    Post subject:  

Ronok wrote:
Keep it Classy wrote:
Anyways, I always used to consider Aedra = gods and Daedra = demons.

That's the TL;DR version. It gets pretty crazy though the deeper you go until you might even start to sympathize with the Princes.


True, the view that Keep it Classy stated is only the most mainstream view. It's actually kinda cool to speak to some of the daedric worshipers, to see how similar they are to those who worship the aedra.

I also agree with what Ronok said earlier. One of Elder Scrolls main sources of charm, mythology wise, is the differing accounts of what is and is not true. It lends a sense of realism to the idea. After all, there has never been just one way of looking at things in our own world, so why should it be different there.

Oh, and hale Jyggalag! Prince of order!
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Abel
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PostPosted: Mon Aug 23, 2010 4:54 pm    Post subject:  

Have you people actually played The Elder Scrolls II: Daggerfall?

It is the game with the largest map.
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Ze Kyle
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PostPosted: Mon Aug 23, 2010 5:34 pm    Post subject:  

Four hundred thousand square kilometers of the same bullshit over and over does not a great game make.
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PostPosted: Mon Aug 23, 2010 5:48 pm    Post subject:  

I never said Daggerfall was great, even when I enjoyed it.
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