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MGS2: People STILL need to get over it!
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PostPosted: Tue Sep 11, 2007 1:49 pm    Post subject:  

Are you kidding? The first one is really fun.

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PostPosted: Tue Sep 11, 2007 1:53 pm    Post subject:  

I edited my last message while you were writing yours. The flash I mentioned there totally agrees with you. The story takes place in the future, and the characters are talking about games like MGS5. And they mention how the first DMC was awesome, and the others weren't. You should watch it.
http://www.newgrounds.com/portal/view/158631
Watch the others, too. They are hillarious.

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PostPosted: Tue Sep 11, 2007 3:44 pm    Post subject:  

Quote:
I don't remember him whining about that. I think Solid Snake whined just as much--except in a deeper ruskier voice--in Metal Gear Solid.


Well, that was paraphrase. To me (maybe it's just me) Raiden, while a rookie, shouldn't be complaining about everything that his CO asks/tells him to do.

I don't recall Solid ever complaining about having to go get a PSG-1 to save Meryl's ass from Sniper Wolf.

Quote:
Ghost in the Shell is a stand-alone film. I doubt the critics read the manga. It's like justifying Queen of the Damned by saying "oh the book makes sense, read it then watch it" (which someone told me when I mentioned how much the film sucked).


Oh, I'm not saying that you should definitely read the manga/background info before watching the movie. But you're right, if you haven't it is confusing without the background info.

Quote:
However, the film's plot still was good. Why does "confusing" or "weird plot" always have to equal "shit"? Is it because people don't want to bother with thinking about what the fuck just happened?


MGS2's plot isn't "shit" persay, it just doesn't out-right slap you in the face with "THE INTERNET IS SPEWING OUT TOO MUCH SHIT FROM ITS ASSHOLE. ARE WE BAD ENOUGH AI'S TO MONITOR AND DELETE THIS SHIT?" (Which is the "meme" part of Kojima's "Gene, Scene, Meme" thing for the past three games) If it tried to explain what the hell it was going on about, I think some people would be less confused. If you don't pay attention to MGS2 24/7 you're going to miss something and be totally lost during the last few hours of the game.

Quote:
There, still, have been positive reactions to odd storylines. American Psycho, for one. However, for the most part, producers will have films nowadays explain-fucking-everything, which they used to do back in the 50's. Best example for a recent film that explained everything when it really didn't need to, was The Number 23.


Oh, I'm not saying everything has to be on the table. But telling a story has a fine line to walk. You need to tell enough/explain what you're talking about to where people can understand. Then, let them draw their own conclusions. (To tie into MGS: MGS3 and Ocelot being the Boss' child. Of course, this is semi-speculation *unless Kojima has outright stated such and I've missed it*, and so we'll never know if this conclusion is true.) MGS2 tried to explain what the hell was going on... but it was buried underneath two hours of Rose bitching at Raiden, Raiden complaining about his whole mission, Snake talking to Raiden. And then Campbell AI going batshit (which was pretty funny).

Quote:
Typing of The Dead.


Hey, don't knock Typing! It was a pretty damn cool gimmick and in my opinion should kick Mavis Bacon's ass to the door. (The drill "game"/practice sessions on the PC version were pretty fun.
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PostPosted: Tue Sep 11, 2007 3:59 pm    Post subject:  

Anonymous wrote:

Well, that was paraphrase. To me (maybe it's just me) Raiden, while a rookie, shouldn't be complaining about everything that his CO asks/tells him to do.

I don't recall Solid ever complaining about having to go get a PSG-1 to save Meryl's ass from Sniper Wolf.


"Otacon, do you know where I can find a PSG-1?"
"Uh, yeah, there should be one in the armory of the tank hangar."
"The tank hangar? I have to get all the way back there?!"='(
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PostPosted: Tue Sep 11, 2007 4:46 pm    Post subject:  

We get it, seriously. Everyone in Metal Gear is retarded. Raiden's a whiny little bitch, Snake is half retarded, Liquid is an old man's fucking arm, Solidus gets sexual gratification from having his eyeballs removed, Fortune is as ugly as Jack Bauer's resume (what? The fucker works one day out of the whole year, then fucks off for eighteen months, and comes back to work another single day. Asshole!), Vamp is evil Jesus, Mantis dresses like a hooker and has sex with men via telepathic mind control, Raging Raven's fuck hole is an electrical socket...we don't give a fuck!

Metal Gear's cast is as fucked up as the crew on Star Trek but without the excuse of being aliens. Care to add anything else? Raiden's whiny? We got that already. Anything else? No, again, you've already said Raiden's whiny. Fuck, I hate people!

Snake: "You hate people?"
Me: "Yes, I fucking hate people!"
Snake: "...you hate people..."
Raiden: "HUH!? BUT WHYYYYYYYYY???" *cries*

(I can go on, if need be. Just remember that that is how annoying you people are!)

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PostPosted: Tue Sep 11, 2007 11:57 pm    Post subject:  

Tetsujin wrote:
Anonymous wrote:

Well, that was paraphrase. To me (maybe it's just me) Raiden, while a rookie, shouldn't be complaining about everything that his CO asks/tells him to do.

I don't recall Solid ever complaining about having to go get a PSG-1 to save Meryl's ass from Sniper Wolf.


"Otacon, do you know where I can find a PSG-1?"
"Uh, yeah, there should be one in the armory of the tank hangar."
"The tank hangar? I have to get all the way back there?!"='(

But he's not bitching about doing it, he's bitching about what he has to do for it

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PostPosted: Wed Sep 12, 2007 3:16 am    Post subject:  

Quote:
But he's not bitching about doing it, he's bitching about what he has to do for it


Correct. Solid doesn't pull a two year old with a philosophic "why?" The majority of the time Raiden does.

Quote:
(I can go on, if need be. Just remember that that is how annoying you people are!)


Eh, I didn't mean to bring the whole can of worms out (month time lurker, the site is pretty funny at times). Just someone didn't see why Raiden would be considered "whiny" so I figured I'd chime in on why people would see him that way.
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PostPosted: Wed Sep 12, 2007 3:21 am    Post subject:  

But we know why, that's what's so annoying about having to hear it for tenth time.

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PostPosted: Wed Sep 12, 2007 5:40 am    Post subject:  

Josh wrote:
TENTH time.
??!!?
Only ten?
By the fucking way, I know you guys don't care, but you GOTTA check out those animations I posted up there. They are really great. Remember to watch number 2 and 3. Believe me. It's worth it.

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PostPosted: Wed Sep 12, 2007 8:11 am    Post subject:  

Anonymous wrote:
Quote:
But he's not bitching about doing it, he's bitching about what he has to do for it
Correct. Solid doesn't pull a two year old with a philosophic "why?" The majority of the time Raiden does.
Why don't you just come out and say it? Raiden is a gaywad pussy pretty boy. And Snake is a uber awesome manly man with an ass of the God's. Fucking fags. Just admit it.
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PostPosted: Wed Sep 12, 2007 7:52 pm    Post subject:  

Anonymous wrote:
MGS2's plot isn't "shit" persay, it just doesn't out-right slap you in the face with "THE INTERNET IS SPEWING OUT TOO MUCH SHIT FROM ITS ASSHOLE. ARE WE BAD ENOUGH AI'S TO MONITOR AND DELETE THIS SHIT?" (Which is the "meme" part of Kojima's "Gene, Scene, Meme" thing for the past three games)
You only know part of the plot of Sons of Liberty.

The "Meme Gene Scene" thing is bullshit marketing spewed by Kojima. It's supposed to be an acronym for "MGS" and was made up during Snake Eater's development. When MGS4 was announced Kojima said "LOL It's SCENE!" which made it "MGS... S!" Kojima then ultimately gave that up when Portable Ops was under development.
Anonymous wrote:
If it tried to explain what the hell it was going on about, I think some people would be less confused. If you don't pay attention to MGS2 24/7 you're going to miss something and be totally lost during the last few hours of the game.
So... it's confusing, right? Once again, how does confusing equal shit?
Anonymous wrote:
You need to tell enough/explain what you're talking about to where people can understand. Then, let them draw their own conclusions.
Right. Which it did, because several people have made sense of it all.
Anonymous wrote:
(To tie into MGS: MGS3 and Ocelot being the Boss' child. Of course, this is semi-speculation *unless Kojima has outright stated such and I've missed it*, and so we'll never know if this conclusion is true.)
It literally took some effort getting the codec conversation that proves this (as per my myth article). That's not storytelling, it's essentially a damn Easter Egg.
Anonymous wrote:
MGS2 tried to explain what the hell was going on... but it was buried underneath two hours of Rose bitching at Raiden, Raiden complaining about his whole mission, Snake talking to Raiden. And then Campbell AI going batshit (which was pretty funny).
So Sons of liberty needed Tom-Clancy-style storytelling? All serious business plot, little play?

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PostPosted: Thu Sep 13, 2007 3:45 am    Post subject:  

Ravi Singh wrote:
The "Meme Gene Scene" thing is bullshit marketing spewed by Kojima. It's supposed to be an acronym for "MGS" and was made up during Snake Eater's development. When MGS4 was announced Kojima said "LOL It's SCENE!" which made it "MGS... S!"


That always pissed me off. I mean, the games would have to progress as follows: MGS2 (Meme) -> MGS1 (Gene) -> MGS3 (Scene). In their standard order, it's actually GMS...conspiracy?

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PostPosted: Thu Sep 13, 2007 6:52 am    Post subject:  

Josh wrote:
Vamp is evil Jesus...


Very Happy

The entire plot of MGS2 was a test commenced by the Patriots, to see if a goddamn computer system could recreate the events that happened on Shadow Moses by manipulating people, places, and events. This would show the computer was "ready for any contingency", so with it they could exact control on the entire country, Internet included. However you feel about it, MGS2's plot makes sense goddamn it. It's confusing at first, but after a while all the dots all come together, and Kojima keeps some story parts ambiguous intentionally, like many authors do. I understood it, and I seem to be one of the few who did, and thought it was wholly original. MGS3's plot wasn't a step in the right direction, it was just a different one. There is no true "right" direction.

As for Raiden: The people who bitch about him are more whiny than he is. They're complaining about a video game character who doesn't exist tangibly, that the character model they're controlling and watching partially ruined the game because...he isn't hairy? So Raiden sucked? Imagine if the whiny bastards had to play themselves. Jesus...

Funny how the information contained in a thin wafer of a disk can influence us. Just a small distraction while we get a few steps closer the graveyard, huh?

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PostPosted: Thu Sep 13, 2007 6:59 am    Post subject:  

Stephen Mathis wrote:
However you feel about it, MGS2's plot makes sense goddamn it.


It makes sense, but when it finally concludes, there's so little to it. It's like a really good, dramatic book that gets more intense as it goes on, and then, on the last page, the main character is about to die...and wakes up. The End. The story wasn't bullshit because it sucked, it's bullshit because, as it turns out, there really wasn't much of a story at all. All this great shit happens, and then at the end, it's like "Oh, by the way, none of that was real. We're just testing the software. Sorry if it fucked with you a little, ha ha."

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PostPosted: Thu Sep 13, 2007 7:06 am    Post subject:  

Josh wrote:
Stephen Mathis wrote:
However you feel about it, MGS2's plot makes sense goddamn it.


It makes sense, but when it finally concludes, there's so little to it. It's like a really good, dramatic book that gets more intense as it goes on, and then, on the last page, the main character is about to die...and wakes up. The End. The story wasn't bullshit because it sucked, it's bullshit because, as it turns out, there really wasn't much of a story at all. All this great shit happens, and then at the end, it's like "Oh, by the way, none of that was real. We're just testing the software. Sorry if it fucked with you a little, ha ha."


Fighting 25 Metal Gears and having a swordfight with a man who has dildos on his shoulders isn't much of an ending, is it?

At the end of MGS1 & MGS3, you find out you were being used the whole time, either as a vector to spread a virus, or to kill a soldier who never committed treason.

Any soldier whom is in the military or civilian with a job is being used until there's nothing left. At the end of MGS2, you find you were being used, but by a computer instead of the shadowy government. What's the difference?

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