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John
You're.... a man?! Head Bro
Joined: 04 Dec 2009 Posts: 4685 Warnings: 0

Location: BROther Base MGO Name: JKILLAZ224 Gender: Male
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Posted: Sat Feb 25, 2012 12:38 pm Post subject:
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| Quote: | | I think the biggest thing people on this website forget is that Metal Gear is a FUCKING VIDEO GAME! | MGS1 is about 8 hours long. Five of which is cutscenes. The rest have plenty of areas with no enemies at all, and tons of backtracking. What little "real" gameplay there is is fun, but VR Missions has much more of it.
What made such a mediocre game so cherished by many gamers?
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FRANKASTER
Nanomachine Twilight the guy who leaked MGrising trailer! KOJIMA WAS SAD =(
Joined: 17 Dec 2009 Posts: 546 Warnings: 0

Location: MEX MGO Name: FRANKASTER1987 Gender: Male Age: 25
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Posted: Sat Feb 25, 2012 12:52 pm Post subject:
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[quote="JMG2"] | Quote: | | tons of backtracking. |
i actually liked that, the 1st 2 mgs titles happened at small enclosed locations, and is nice to explore, and see the places from "different" perspectives. exploring the settings, bot only because you wanted, and is driven by plot to, wich makes the setting more memorable than let's say- selinoyask northen swamp, or that part of mgs4 where soldiers are figthing a local guerrilla and there is a thing wich you can snipe them from adove... that's why moses, big shell, the tanker or grosny gard are pretty much a important places for the series, you got to know them by bactracking and "finding new rooms and stuff like that.
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Vulpes lagopus
Likes The Snake The forgotten son.... Gaseous Snake.
Joined: 29 Sep 2010 Posts: 112 Warnings: 0

Location: Pure Land Gender: Male Age: 29
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Posted: Sat Feb 25, 2012 1:35 pm Post subject:
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| Hairy Armpits wrote: | | FRANKASTER wrote: | I only want to see big boss go insane, outer heaven is irrelevant because is inevitable.
c'mon we already know what liquid and dave where doing at the time,(green berets stuff, and middle east wetworks) we don't need a game or a new piece of media to explain what already was summed up on a few sentences many years before it, we know how that shit usually ends up.
ko¿inda tired to interquels to prequels that dosen't affect the original "piece" of media, converting a lot of sidestories and subplots into "new products", just keep those stories to your imaginations, you don't need anyone to explain you how liquid got his deapers changed in 1979, because his daddy issues dosen't alowed him to crap at his own will until he got 15 years. |
In all fairness, none of what we've been getting since MGS3 (at least) has been necessary or useful. I agree with you, I'm just saying, you can apply it to this entire game just by the fact that it's about Big Boss. |
This^ I've never been one those guys who ragged on the issue the series should have ended with 2. But honestly everything after that point has been pretty much unnessary retelling of events by your standards. So should they stop? Sure..are they going to? No. Just stating what I'd like to see them do since it's going to be happening (more games) anyways,
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FRANKASTER
Nanomachine Twilight the guy who leaked MGrising trailer! KOJIMA WAS SAD =(
Joined: 17 Dec 2009 Posts: 546 Warnings: 0

Location: MEX MGO Name: FRANKASTER1987 Gender: Male Age: 25
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Posted: Sat Feb 25, 2012 5:25 pm Post subject:
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like i said before im tired of missing links that dosen't lead to the "metal gear" but to another metal gear solid interquel. those missing links actually have the same ending from mgs3... big boss saluting... to the boss ideals or something, at least RISING will be pretty refreshing, but some people dosen't call this a metal gear game, they might be right... but for me is a breeze of new air. i want to see new stuff not the same shit all over again
don't get me wrong, but since mgs3 i feel like everything is the same... for the most part
Last edited by FRANKASTER on Sat Feb 25, 2012 5:59 pm; edited 1 time in total
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3rdmillhouse
Likes The Snake What if this is just a plot for Kojima to get himself fired?
Joined: 08 Nov 2008 Posts: 318 Warnings: 1

Age: 25
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Posted: Sat Feb 25, 2012 6:11 pm Post subject:
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| JMG2 wrote: | | Quote: | | I think the biggest thing people on this website forget is that Metal Gear is a FUCKING VIDEO GAME! | MGS1 is about 8 hours long. Five of which is cutscenes. The rest have plenty of areas with no enemies at all, and tons of backtracking. What little "real" gameplay there is is fun, but VR Missions has much more of it.
What made such a mediocre game so cherished by many gamers? |
Please, tell me you ain't serious. Say it's just you being sarcastic. 
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