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Kojima's theory of game design as expressed in Westworld.
11-09-2016, 12:10 PM
Post: #1
Kojima's theory of game design as expressed in Westworld.
@HIDEO_KOJIMA_EN
Watched "Westworld" E2. What Anthony Hopkins said in that story was an exact theory of my game design.

"Metal Gear Solid mastermind Hideo Kojima is one of the few people designing massively expensive video games who could be described as an auteur – to play one of his games is to dive deep into his psyche and catch of a glimpse of who he is as a person. And as anyone who has played his games can tell you, it isn’t that surprising that he’s a fan of Westworld and it’s even less surprising that he’s found himself connecting with Anthony Hopkins‘ Dr. Robert Ford, sharing this quote from the series on social media:

Quote:They come back because of the subtleties, the details. They come back because they discover something they imagined no one had ever noticed before, something they fall in love with. They are not looking for the story that tells them who they are, they already know who they are. They are here for a glimpse of who they could be.

Kojima is ambitious enough that I wouldn’t put it past him to try to design his own Westworld. Give him a few decades and see what happens."

Westworld Bits: A Deep Dive Into the Maze, Hideo Kojima’s Praise, and that Yul Brynner “Cameo”
http://www.slashfilm.com/westworld-bits-4/
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11-09-2016, 08:12 PM (This post was last modified: 11-09-2016 08:12 PM by THEND.)
Post: #2
RE: Kojima's theory of game design as expressed in Westworld.



That's a cool twitter post by Hideo Kojima.
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