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Identity as a Theme
03-08-2014, 09:25 PM
Post: #16
RE: Identity as a Theme
(03-08-2014 09:08 PM)Punished Animal Wrote:  I said awhile ago that I thought both Skullface and Ishmael were designed to resemble as many characters as possible in the series and I stand by that. It would be interesting if their identities were never truly revealed. And yeah, this is a good thread and I think you've got a point, OP.

Like the original concept for the MGS2 Ninja, but knowing modern Kojima. He'll try to throw in a Shamaleian twist were it's a character from a prior game, but I hope it isn't as contrived as that. Surprise us! Damn it!

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03-09-2014, 10:09 AM
Post: #17
RE: Identity as a Theme
(03-08-2014 05:50 AM)nanoMACHINEgun Wrote:  yah it makes sense. it's kojima's way of saying, "if you threaten me I'll make MGS4!!!"
Well I never thought about that, but it could be a what-if.

(03-08-2014 09:08 PM)Punished Animal Wrote:  I said awhile ago that I thought both Skullface and Ishmael were designed to resemble as many characters as possible in the series and I stand by that. It would be interesting if their identities were never truly revealed. And yeah, this is a good thread and I think you've got a point, OP.
For a while I was thinking that Skull Face actually wears different faces, but I base this only on some details I saw of the upcoming KAI toy (check the left side of the image; the one on the right is him wearing a bandit mask), so I might be wrong. The details of Skull Face's face ought to be considered as a result of whatever injuries he incurred, since a melted face would obviously look bumpy and stuff. Whatever protrusions I observed on the right side of his face might have actually just been bump-mapping, too.
Ishmael's face is covered, but I can't help but wonder if he will only be getting very short air-time in The Phantom Pain, that once BB escapes the hospital, Ishmael is never seen again. He might actually be a figment of BB's imagination, though I can't decide on this because I remember early in the GDC2013 trailer where Kaz asks "What about him?" after confirming BB's comatose status. The reason I thought Ishmael might not be real is due to the possibility of Big Boss experiencing dementia, probably because of the "horn" that was grafted into his skull (approx. frontal bone, right side).....though I assume it was grafted in during his coma, because in the footage we've seen of his hospitalization there was no horn or similar sign, but I may have to check that again just in case.

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03-09-2014, 01:33 PM
Post: #18
RE: Identity as a Theme
I've been thinking about this topic myself, as Kojima has said that race is one of the main themes. Race is a social construction, and it is HUGELY tied to identity.

"When I first played Metal Gear Solid I was but a boy. Then after watching Snake and Meryl ride off into the sunset I was [SIC] suddenly had six hungry mouths to feed and a pile of bills to pay. Metal Gear ruined my childhood."

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03-09-2014, 01:54 PM (This post was last modified: 03-09-2014 02:04 PM by THEND.)
Post: #19
RE: Identity as a Theme
(03-09-2014 01:33 PM)Mexican Sting Wrote:  I've been thinking about this topic myself, as Kojima has said that race is one of the main themes. Race is a social construction, and it is HUGELY tied to identity.

reality is a social construct. i see what you mean though.

Makes me wonder why there's a navajo indian in the game.
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03-09-2014, 07:46 PM
Post: #20
RE: Identity as a Theme
(03-09-2014 01:54 PM)nanoMACHINEgun Wrote:  
(03-09-2014 01:33 PM)Mexican Sting Wrote:  I've been thinking about this topic myself, as Kojima has said that race is one of the main themes. Race is a social construction, and it is HUGELY tied to identity.

reality is a social construct. i see what you mean though.

Makes me wonder why there's a navajo indian in the game.
Do we have a confirmation that Code Talker is a Navajo, though? For all we know he could be another Inuit, or from some other tribe.

I just hope his involvement in the storyline doesn't portray anything that would cause me to feel ashamed of who I am, being as race is a theme in the game, plus he is "denied his homeland", which could touch upon [sarcasm]one of the worst things to happen since The Holocaust*, the extermination of Native Americans and the Trail of Tears[/sarcasm] and all that stuff....
....but that's just me being worrisome. I should let it go and have a little more faith. The MGS games have mostly been objective in its themes (well, except for the topic of nuclear weapons and war in general), but I just see this as a new thing KojiPro is taking advantage of (portraying taboo themes), and all I can do is keep my fingers crossed. I can't foresee MGS5 doing the Family Guy method** at least, so there's some hope.

*Yes; I know The Holocaust happened long after all stuff with the Native American question. But one time, elsewhere online, I used the same sarcasm when talking about slavery. The point I'm getting at is that these things that happened so long ago are always brought up and re-interpreted in ways that are basically overly sensationalized to the point of practically being equated to The Holocaust. But, in fairness, I tend to exaggerate when using the Holocaust comparison.
**"The Family Guy Method" is some preliminary term I use to describe of how the show pushes the envelope and then backs off so as to maintain an innocuous nature, a technique that I find to be rather childish or juvenile in practice, not to mention that the show's audio-commentaries always seem to consist of Seth and crew saying "Oh by the way we're huge fans of the things we're dissing in this show," and that BS.....though I describe this all the while not watching the show as often as I should; if I did watch the show as often as I "should", I'd probably be in a more competent stance.

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03-09-2014, 08:48 PM
Post: #21
RE: Identity as a Theme
I'm sure kojima won't go overboard. It'd be even more impressive if many of the characters were bilingual. From what I remember they aren't skimping on the codetalker character. I could be wrong on tribe.

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03-11-2014, 06:30 PM
Post: #22
RE: Identity as a Theme
That there's porn of it?

"When I first played Metal Gear Solid I was but a boy. Then after watching Snake and Meryl ride off into the sunset I was [SIC] suddenly had six hungry mouths to feed and a pile of bills to pay. Metal Gear ruined my childhood."

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03-11-2014, 09:37 PM (This post was last modified: 03-11-2014 09:42 PM by Solidsuitlarry.)
Post: #23
RE: Identity as a Theme
That there's furry porn of it?
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03-12-2014, 11:14 AM
Post: #24
RE: Identity as a Theme
(03-11-2014 06:30 PM)Mexican Sting Wrote:  That there's porn of it?

Yes.

(03-11-2014 09:37 PM)Solidsuitlarry Wrote:  That there's furry porn of it?

and yes.

quik google search should do it
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