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Metal Gear News
E3 2010 - A look at the confirmed staff for Rising
Posted on
June 14, 2010 09:44 pm
I've done some research on the confirmed staff for Metal Gear Solid: Rising based on the credits given in the E3 2010 trailer, as shown above. For the most part, these people have worked on Metal Gear games before, some as far back as 1998's Metal Gear Solid.
Executive Producer: Hideo Kojima
He hopes you rike his games. He seemed to take a liking to my Joy Division shirt yesterday afternoon. He has been involved with some Metal Gear games in the past.
Concept Arist: Yoji Shinkawa
Best known for his awesome art style and less known for his plot contributions to the series including the Cyborg Ninja in Metal Gear Solid. It should be noted that this is a different role than Shinkawa has taken before--which was Character and Mechanic Designer. I might even suggest that this is a smaller role, but I could be wrong.
Director: Mineshi Kimura
Kimura has worked with the series since Metal Gear Solid but has taken on art related jobs, from handling in-game models to backgrounds.
Written by: Etsu Tamari
Tamari was involved with the Metal Gear Solid 4: Database. Yeah, I know.
Associate Producer: Yuji Korekado
He's been working with the Metal Gear series since Metal Gear Solid and has generally taken programming roles.
Lead Programmer: Yuta Kunibe
Kunibe has been involved with programming for the Metal Gear series since Metal Gear Solid 2: Sons of Liberty. Sounds like he got a promotion.
Sound Director: Akihiro Teruta
Teruta has been involved with the Metal Gear series since Metal Gear Solid 2: Sons of Liberty doing things such as sound editing and sound designing.
Technical Art Director: Hideki Sasaki
Sasaki was involved with the series since Metal Gear Solid doing things such as dealing with in-game models, lighting and was also involved with the BRIEFING files from MGS.
Mechanical Designer: Takayuki Yanase
Yanase was the mechanic concept artist for Metal Gear Solid 4: Guns of the Patriots. Somewhat of a newcomer, but still has more experience in the Metal Gear series than...
Producer: Shigenobu Matsuyama
I was purposely trying to over exaggerate when I called him a "guy-nobody-has-ever-heard-of" earlier but holy shit, I was kind of right. I cannot find him linked to any Metal Gear title. Apparently he was the Director and Producer of 2000's Silent Scope, which was an arcade game popular for it's sniper-rifle controller. It was ported to PlayStation 2 and Dreamcast but without that controller, it was kind of useless. He also worked on other light-gun arcade titles such as Police 911 and Lethal Enforcers 3.
Calligraphy: Souun Takeda
A calligrapher from Japan. I cannot find any records indicating that he has ever worked on a video game before though he is very experienced with what he does. What's more interesting is probably not his possible lack of experience in video game development, but rather, how important calligraphy will play in Rising.
SOURCE: E3 2010 Rising trailer
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